New pinned post 🤙🏽
Buy me a present if u think I’m cute and/or funny
“My cat likes to walk on her wheel while I’m on my exercise bike. The way she looks at me makes my heart melt 😻😭”
you are DOING! An ACTIVITY! TOGETGER!! 😭😭😭
Being taken care of is literally my biggest kink. Being doted on, cuddled whenever i need, held, and reassured. Being checked on and made sure im okay. Literally just take care of me and i will be jello in your hands
No
someone playing with my hair and rubbing my back until I fall asleep would fix me
Moss draped woods
I need mushy bullshit with bf more than any other need as a human being rn
I’m gonna take a trazodone nap on the plane
i love tumblr because of the close-knit community of girls who have never gotten over anything ever not even a little
Angry
Okay, so I know the reason the physics in Breath of the Wild and Tears of the Kingdom have so many weird exceptions and edge cases is because the games’ designers are concerned foremost with puzzle-crafting, and only secondarily with producing a coherent world model, and nearly every bit of weirdness can be explained by the fact that some puzzle mechanic required the games’ physics to work that way. There’s simply no deeper unifying logic to be found, and trying to find it is a good way to give yourself a headache.
One of those pieces of weirdness lies in the relative weights of various objects, particularly in relation to Link, the player character. Some objects are incongruously heavy or light for their size because the puzzles in which they appear require them to be, and Link himself is weirdly lightweight, presumably because that was the easiest way to cause him to experience the exaggerated knockback that many puzzles require without making the forces involved ridiculously strong.
Most objects and characters which recur among the two games are at least consistent in this respect. However, it has been empirically determined that in Breath of the Wild, Link weighs the same as 8.5 apples, whereas in Tears of the Kingdom he weighs the same as 10 apples, and now I can’t stop myself from wondering what fucking puzzle mechanic required Link to be exactly 1.5 apples heavier.
I’m more interested in the team meetings that likely resulted from this, considering Nintendo’s fastidious approach to polish. I can imagine one camp bringing in chart after chart defending those extra 1.5 apples, and another more or less going “No, this is New Zelda canon, it cannot and should not be changed. Link is 8.5 apples heavy and any change to this base equation will run the risk of endangering the entire product line.”
Link isn’t heavier. As humans repopulate Hyrule, they’re harvesting more apples earlier. Mean apple weight has gone down 15%.
Link gained weight from all that Sheikah tech he ate in between the games, which explains where it all went.
If they don’t appreciate your selfies, they don’t deserve your nudes.
So absurdly excited to see him this visit holy fuck